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Copyright © 1996- 2010 Bridge World Magazine, Inc. |
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This glossary includes definitions of both technical terms and "bridge slang"; the latter is designated as such.
Material set off in brackets [...] forms an illustrative example; it is not part of the definition.
Four numbers separated by equal signs (e.g., 5=4=3=1) denotes an exact suit distribution (in the example: five spades, four hearts, three diamonds and one club).
Four numbers separated by hyphens (e.g., 4-3-3-3) denotes any of the exact distributions conforming to that general pattern (thus 4-3-3-3 represents any hand with one four-card suit and three three-card suits, in other words these four exact distributions: 4=3=3=3, 3=4=3=3, 3=3=4=3, 3=3=3=4).
A B C
D E F G
H I J K
L M N O
P Q R S
T U V W
XYZ
- Rabbi's rule
- "when the king is singleton, play the ace."
- Rabbit
- new player.
- Rags
- (slang) low cards; low spot cards.
- Rainbow
- a duplicate-bridge movement for individual events in which, traditionally, the players sitting in different compass directions follow guide cards of different colors.
- Raise
- (1) (verb) make a further bid in a suit bid by partner.
- (2) (noun) a strain-suggesting bid in a suit bid by partner.
- (3) (noun) a hand that meets the requirements for supporting a suit bid by partner.
- Raiser
- a player who raises.
- Rank
- (1) the relative position of suits or cards as applied to play or bidding;
- (2) level achieved by a tournament player.
- Rattle off
- (slang) run (meaning 1).
- Rattlesnake
- (slang) Hand with 4-4-4-1 distribution
- RCO Two-Bids [RCO = Rank/Color/Oddment]
- opening two-bids to show less than an opening bid and at least five-five in two suits: for two hearts, majors or minors (sorted by rank); for two spades, reds or blacks (sorted by color); for two notrump, pointed suits or rounded suits (sorted by oddment).
- Rebid
- (1) (noun) a player's second bid;
- (2) (verb) to bid again a suit already bid by the same player.
- Rebiddable suit
- a suit long and/or strong enough to be bid again in a given bidding situation.
- Recap (or recapitulation)
- summary of results in a tournament.
- Recorder
- a tournament or organization official who keeps track of reports of non-standard behavior.
- Rectify the count
- lose one or more tricks to adjust the difference between the number of tricks to be played and the number of winners available to the appropriate quantity (most often one) for a planned squeeze.
- Red
- See: Vulnerability conditions.
- Red against red
- See: Vulnerability conditions.
- Red against white
- See: Vulnerability conditions.
- Red suits
- hearts and diamonds.
- Redeal
- replacement for a cancelled deal.
- Redouble
- a call that raises the scoring of a contract already doubled.
- Redwood
- a variant of key-card Blackwood in which the asking bid is four hearts when diamonds is the agreed suit or four diamonds when clubs is the agreed suit; see also Kickback.
- Re-enter
- use a re-entry.
- Re-entry
- a card that will provide the lead at a later time, after a different entry bas been used.
- Refuse
- duck.
- Regional
- a tournament level above sectional and below national.
- Reisinger
- one of the major American national team championships, scored at board-a-match.
- Reject
- (1) (of a game-try or a slam-try or an invitation to take a particular action) fail either to make the call suggested or invited, or to move in that direction; state or imply unwillingness to cooperate with partner's suggestion
- (2) (of a transfer) fail to make the call suggested by the transfer
- Relay
- (1) (noun) an artificial call, very often the cheapest bid, possibly nondescriptive or at most partially descriptive, that asks or allows partner to offer a description.
- (2) (verb) to use a relay (meaning 1).
- (3) (adjective for system) a bidding method in which a high proportion of constructive auctions make use of relays.
Examples of meaning (1) (the lettered calls are relays):
| SOUTH
| WEST
| NORTH
| EAST
|
| 1 NT
| Pass
| 2 (a)
|
|
(a) Stayman; asks opener for information without directly describing responder's hand. Some relays are more descriptive than others; for example, a two-diamond response to one-notrump might be game-forcing Stayman.
| SOUTH
| WEST
| NORTH
| EAST
|
| 1 NT
| Pass
| 2 *
| Pass
|
2 (b)
|
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*transfer to hearts (Jacoby transfer)
(b) completion of transfer; says little (in some contexts nothing) about the South hand
| SOUTH
| WEST
| NORTH
| EAST
|
| 1 NT
| Pass
| 4 *
| Pass
|
4 (c)
|
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*puppet to four hearts (Texas transfer)
(c) completion of transfer; says nothing about the South hand
Similarly, the expected reply to any puppet acts as a relay.
| SOUTH
| WEST
| NORTH
| EAST
|
2
| Pass
| 2
| Pass
|
2 *
| Pass
| 2 (d)
|
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*Kokish: either hearts or a game-going balanced hand
(d) relay enabling opener to clarify hand-type (by bidding either two notrump if balanced or higher with hearts)
- Relay boards
- the boards used at a relay table (hence shared with another table).
- Relay system
- a method based on extensive use of relays.
- Relay table
- in a tournament movement, a table that shares boards with another table.
- Remove
- take out to a new bid, especially a double.
- Renege
- fail to follow suit (when able to do so); revoke.
- Renounce
- renege.
- Reopen
- (1) take an action other than pass after a bid, a double, or a redouble has been followed by two passes.
- (2) refuse to allow the opponents to buy the contract at the present level.
- Reopening
- (1) (adjective) in a position to end the auction by passing. [e.g., one spade--pass--pass--?]
- (2) (noun) a non-pass action taken by a player in reopening position.
- Repeating
- (adjective for squeeze) leading to the establishment of a new winner as a squeeze card (typically resulting in a multi-trick gain).
- Repechage
- a tournament form in which entrants temporarily eliminated from the main event reenter after outstanding performance in a secondary event.
- Replier
- a player who makes a call based on partner's request for specific information.
- Rerebid
- (1) (noun) a player's third bid;
- (2) (verb) to bid again a suit already bid twice by the same player.
- Rescue
- remove the current bid to a different one. [Usage: Usually refers to changing the contract after partner's bid either has been doubled for penalty or is expected to be set heavily even if undoubled.]
- Rescue redouble
- S.O.S. redouble
- Respond
- make a bid after an opening bid by partner.
- Responder
- partner of the opener.
- Response
- bid by opener's partner at first opportunity after the opening bid.
- Responsive double
- after partner's informatory double, an informatory double over an opponent's raise. [Example sequence: one spade--double--two spades--double.]
- Restricted choice
- a mathematically based guideline for analyzing suit combinations; oversimplified somewhat, it says that a player is more likely to have a holding from which there was no choice of plays than one from which there was.
- Result merchant
- result player.
- Result player
- one who determines the soundness of bids and plays by the way they turned out; Monday-morning quarterback.
- Retain the lead
- lead a winning card, thus keep the right to lead to the next trick.
- Retransfer
- transfer into a suit previously transfered into.
- Return
- lead back.
- Revalue
- adjust hand valuation based on the progress of the auction.
- Reverse
- (1) (noun) a non-jump bid in a new suit that bypasses a bid in a lower-ranking suit already bid by the same player. [North one club, South one spade, North two hearts is a reverse (bypasses two clubs). But North one club, South one heart, North one spade is not (no bypass).].
- (2) (verb) to make a bid described in (1).
- Reverse dummy
- See: Dummy reversal.
- Reverse signals
- See: Upside-down.
- Review the bidding
- repeat the calls made.
- Revolving discard
- a discard of a card in one suit to send a message relating to another suit.
- Revoke
- fail to follow suit when able to do so (an infraction of the laws).
- Rewind
- (slang) redouble.
- RHO
- an abbreviation for right-hand opponent; the player to one's right.
- Rhythm double
- a penalty double based on earlier penalty doubles' having been made rather than on an appropriate holding.
- Ride
- (1) (noun) (slang) large penalty; phone number;
- (2) (verb) lead and follow low from the opposite so as to take a finesse.
- Riffle
- a form of shuffling in which the cards from two halves of the pack are interleaved.
- Right side
- (noun) more favorable placement of declarer (compared to the opposite side of the table).
- Rightside
- (verb) (slang) to place the declarer on the more favorable side (usually to put a particular opponent on lead).
- Righty
- (slang) right-hand opponent.
- Ripstra
- a two-of-a-minor overcall of one notrump to show length in both majors and simultaneously indicate the longer minor.
- Rise
- play a high card as opposed to a low card; go up.
- RKCB
- acronym for Roman Key-Card Blackwood.
- Robert coup
- the lead (possibly including a trump reduction to be able to lead) of a plain-suit card in order to create a later split tenace in trumps. [Typical ending: West holds KQ10 of trumps, North J2 of trumps and a plain-suit card, South A3 of trumps and a plain-suit card of a different suit. By leading South's plain-suit card, North-South can take two tricks.]
- Rock crusher
- (slang) powerful hand.
- Rolling
- (1) (adjective for Blackwood and Gerber) in which the cheapest rebid outside the agreed suit asks for kings wholesale.
- (2) (adjective for four notrump) encouraging partner to bid slam without making explicit reference to any specific control.
- Roman
- (1) (adjective for two-club or two-diamond opening) indicating a three-suiter;
- (2) (adjective for Blackwood, Gerber or Key-Card Blackwood) using step replies as follows: one step = zero or three aces or key cards; two steps = one or four aces or key cards; three steps = two or five aces or key cards without the queen of the agreed suit*; four steps = two or five aces or key cards plus the queen of the agreed suit* [* indicates the modern form; originally, the three-, four- and five-step replies narrowed the description of which two aces were held]
- (3) (adjective for jump overcall) indicating length in the bid suit and the next highest unbid suit;
- (4) (adjective for asking-bid) calling for step responses to announce controls in the asking suit (one step = no control; two steps = king or singleton; three steps = ace or void; four steps = ace-king, perhaps ace-queen);
- (5) (adjective for discard or signal) odd-even;
- (6) (adjective for lead) Rusinow.
- RONF
- acronym for Raise Only NonForce. [Usage: Usually applied as a summary of methods for responding to a weak two-bid.]
- Rosenblum Cup
- the world open knockout team championship.
- Rosenkranz double
- a double by advancer to show a high honor in overcaller's suit.
- Rotation
- the order of calls and plays (clockwise).
- Roth-Stone
- a bidding system based on sound opening bids, five-card majors, forcing one-notrump responses, preemptive jump overcalls and responses, and negative doubles.
- Round
- (1) (slang) (of a hand) having 4-3-3-3 distribution;
- (2) (of the auction) one turn to call for each player;
- (3) (of the play of a suit) which time it is led; [The first round of a suit means the first time it is led.]
- (4) (of a control, with a number) which time the suit is played the value will prevent the opponents from winning the trick; [Example: an ace, or a void when there is a trump suit, is a first-round control.]
- (5) (in tournament play) a period of time during which players remain at the same table.
- (6) (in tournament play) a unit of simultaneous activities with a common goal (e.g., the quarterfinal round).
- Rounded (suit)
- hearts or clubs.
- Rounding off
- scoring to the nearest full hundred (as on the back score).
- Round-robin
- tournament form in which each entrant, or each entrant within a group, opposes every other.
- Rover
- in certain tournament movements, a pair that replaces a different pair in each round.
- Royal
- (1) king or queen.
- (2) (archaic) a card in a suit featured in some decks with more than four suits.
- R-S
- Roth-Stone.
- Rubber
- best two of three games; the traditional unit of play in bridge.
- Rubber bonus
- bonus awarded to the first side scoring two games (700 if the opponents have not scored one game; 500 if they have).
- Rubber game
- both sides vulnerable.
- Rubens advances
- transfer advances of overcalls.
- Rubensohl
- transfer responses over overcalls.
- Rueful Rabbit
- a character of Victor Mollo's marked by lack of comprehension, constant fretting, and incredible good fortune at the table.
- Ruff
- (verb) trump;
- (noun) the play a trump on the lead of another suit.
- Ruffers
- cards that can be trumped in the opposite hand to produce a source of tricks.
- Ruff and discard
- the ability to trump in one hand and discard (usually a loser) from the other.
- Ruff and sluff
- See: Ruff and discard.
- Ruff out
- establish by ruffing.
- Ruffing finesse
- a finesse that takes advantage of the ability to trump a high card in a plain suit. [Dummy has king-queen of a side suit in which declarer is void. Declarer can lead dummy's king, ruff RHO's ace, and later make a trick with the queen.].
- Ruffing value
- shortness that may lead to ruffing tricks.
- Rule
- See Goldwater's Rule; Hamman's Rule; Rabbi's Rule
- Rule of Eleven
- a rule (from whist) that says: if partner has led fourth best, the number of cards outstanding above the card led is the spot on the card, subtracted from 11.
- Rule of Twenty
- a guideline that suggests opening the bidding when the sum of highcard points and the two longest suit lengths is at least 20.
- Rule of Two and Three
- a rule propounded by Ely Culbertson as a guide for preemptive bids: you should be within two tricks of your contract when vulnerable and within three tricks when not vulnerable.
- Ruling
- decision by a tournament director or committee.
- Run
- (1) play off winners in a suit;
- (2) (slang) escape to a new strain (particularly after being doubled in a different one).
- Runner
- slangA card that will win a trick as soon as the side holding it gains the lead. (Usage: With only one stopper in the opponents' suit, we will need nine runners to make three notrump.)
- Running
- (of a suit) solid.
- Runout
- bid made to escape from an undesirable contract, especially from a doubled contract.
- Rusinow lead
- the conventional lead of the second highest of equal honors.
A B C
D E F G
H I J K
L M N O
P Q R S
T U V W
XYZ
To suggest an item for the glossary, send e-mail to: editor bridgeworld.com
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