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Copyright © 1996- 2010 Bridge World Magazine, Inc. |
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| K-S in Brief
Minimum balanced hands are opened 1 NT. Thus, minor-suited
openings (1 m) show either unbalanced hands or
strong ones if balanced. Major-suit openings (1 M)
promise 5-card or longer suits. 1 m openings are
always sound -- in points if balanced, in quick tricks if
unbalanced. 1 M openings may be shaded. Strong major hands,
very strong minor hands and balanced hands of 22 points up are opened 2
.
|
| What's New?
This is all as it always was in K-S. The system starts
with the framework, and tries to give definition to all auctions within
it. Several sequences have been redefined over the years, and many new
sequences have been added. All these "defined sequences," new and old, are
described in the pages that follow.
|
| Organization of Material
K-S is really a collection of "sub-systems," each inaugurated by a
different type of opening bid, each with separate rules for which bids are
strong or weak, forcing or nonforcing, artificial or natural. These are
(A) The 1
NT Opening; (B) Minor-Suit
Openings; (C) Major-Suit
Openings; (D) Strong Openings;
(E) Preemptive
Openings.
Each "sub-system" is treated separately, along with its defined
sequences, which are numbered (thus, under "C-15" you will find a
particular type of sequence inaugurated by a major-suit opening bid). In
addition, there is a section (F), for the special sequences used in Slam Bidding.
|
| Abbreviations
The following abbreviations are used throughout:
|
| "M"
| For "either major suit" or "the first one bid"
|
| "m"
| For "either minor suit" or "the first one bid"
|
| "OM"
| For the other major suit
|
| "om"
| For the other minor suit
|
| "X"
| For any strain
|
| EXAMPLE:
|
| Opener bids one in a major. Responder answers two in a minor. Opener
bids two in the unbid major. Responder bids three of opener's first suit.
|
1 NT Opening
A - 1 NT OPENING
12 to 14; could be terrible 15 (with queens and jacks), or great 11 in
aces and kings plus 5-card minor. Undistinguished 12 is often passed
except on favorable vulnerability. Thus, a good 14 is OK for 1 NT. Almost
never contains 5-card major. A very strong 5-card minor is preferred as
opening. Very seldom on 5-4-2-2 pattern. Never with 6-card
minor. 1 NT opening has been known on specifically 1-4-4-4
pattern, with spade honor, because of rebidding problems, but 1 is usually
preferable if hearts are decent. |
A-1 - RESPONSES
2
| Nonforcing Stayman; bid any 4-card major; better first with both
|
2
| signoff; often to get out of frying pan.
|
| 2 M
| Signoff, but opener may bid.
|
| 3 m
| Signoff; opener expected to pass.
|
| 2 NT
| Natural; opener passes only with 12.
|
| 3 M
| Forcing; good suit, choice of games
|
4
| Gerber
|
4
| In place of 6 NT; opener bids 4-card suits up the line; jumps to 6 in
a good 5-carder.
|
| 4 M, 5 m
| Absolute signoff.
|
| 4 NT
| Quantitative; if accept, bid suits up the line.
|
| 5 M
| Need A-K of trumps; pass with neither; raise with one; cue-bid king
with both; 5 NT with both and no outside king
|
| 5 NT
| Bid 7 with strong 5-card suit and maximum; bid 6 of suit with weak
5-carder and maximum; otherwise sign off at 6 NT.
|
| 6 X
| Absolute signoff. |
A-2
|
| Nonforcing; could be 4-card suit (4-4 in majors); only mildly
invitational. Opener must run to 2 with doubleton
heart. With 3 hearts, opener passes unless maximum. With maximum and fit,
he bids:
|
| 2 NT
| -
| 4-4 in minors. Now, 3 or 3 is
to play.
|
|
| 3 m
| -
| 5-card suit.
|
|
| 3
| -
| (rare) top-card 3-3-3-4 or 3-3-4-3.
|
| |
A-3
|
| Nonforcing; highly invitational, 5-card or longer suit. Opener can
pass with minimum, but normally raises with 3-card fit. Other rebids by
opener:
|
| 2 NT
| -
| maximum; doubleton spade.
|
|
| New suit
| -
| 3 spades, doubleton in bid suit; strong invitation.
|
|
| 3 NT
| -
| (rare) 4-3-3-3 maximum; choice of games.
|
|
| 4
| -
| (rare) tip-top maximum plus fit.
| |
A-4
| 1 NT
| -
| 2
|
| 2 M
| -
| 2 NT |
| Nonforcing; not as invitational as direct
raise. Opener goes to 3 NT only with full maximum. If opener has both
majors, he presumes a 4-4 fit in the other and bids 3
OM with a bare minimum or 4 OM with an absolute
maximum. 3 m is a short-suit try in the other major.
Similarly, if responder rebids 3 NT, opener bids 4
OM if he has both. |
A-5
|
| Opener has a raise to 3 NT, but he has
3 hearts and wants responder to bid 4 with a
5-card suit (or very strong 4-carder).
|
A-6
| 1 NT
| -
| 2
|
2
| -
| 3
|
| or
|
| 1 NT
| -
| 2
|
2
| -
| 3 M
|
| or
|
| 1 NT
| -
| 2
|
2
| -
| 3
|
| Forcing. Opener has no option. He must bid 3
NT with a doubleton, raise or cue-bid with 3 cards or more. Thus,
responder should use the direct
jump when he has 5-3-3-2 or 6-3-2-2 with a
strong suit, and may want to play notrump even opposite a fit.
|
A-7
|
| Forcing, presumably to game (but in all sequences in which the
fit is in a minor, "forcing to game" auctions may be dropped at 4 of the
minor in a pinch). Opener must bid 3 if he
does not hold 4 clubs. Bids at 3-level show major-suit
stoppers for notrump. Bids at 4-level are cue-bids for slam.
Note that responder may be on a 4-card club suit,
particularly when he has both minors and knows there is a fit in one of
them. Similarly, responder's 3 after
opener's 2 could be
a 4-card suit. Again, 3-level bids are stoppers,
4-level bids cue-bids. |
A-8
| 1 NT
| -
| 2
|
| 2 M
| -
| 3 m |
| Forcing. If opener now bids the other major, he has 4 cards
there. If opener bids 3 NT he has other major stopped. If
opener rebids his major, he is afraid of the other. If he is interested in
a 4-4 minor fit for slam, he should bid 4
NT or 5
NT, or a direct
4 .
|
A-9 SLAM TRIES AFTER STAYMAN
| 1 NT
| -
| 2
|
| 2 X
| -
| 4
|
| Gerber.
|
| 1 NT
| -
| 2
|
| 2 X
| -
| 4 NT |
| Quantitative. Opener accepts by bidding unbid suits up the
line.
|
| 1 NT
| -
| 2
|
| 2 X
| -
| 5 NT |
| Forcing. Opener bids unbid suit or 6 NT.
|
| 1 NT
| -
| 2
|
2
| -
| 3 M
|
| 3 NT
| -
| 4 M |
| Some slam interest, 6-4 in majors. With no
interest, bid 4 M over 2 .
|
| 1 NT
| -
| 2
|
| 2 M
| -
| 4
|
| Slam interest in M, but weak trumps. |
A-10
|
| Opener usually passes, but can bid:
|
| 3 M
| -
| Primarily preemptive.
|
|
| New Suit
| -
| Short suit game try.
|
|
| 2 NT
| -
| Rare game try on 4-3-3-3, with lots of quick
tricks. | |
A-11
|
| Opener passes with 12 points, but can instead bid 3 with
4-4 in minors to play a part-score in suit. Instead of
bidding 3 NT, he can bid 3 M - "I have two small
in the other major - beware." |
A-12
|
| Forcing; strong suit (good 5-carder or better), often
5-3-3-2 to offer choice of games. Opener may bid 3
NT with support, or raise (or cue-bid) with good doubleton, at his
judgment. |
A-13
| 1 NT
| -
| Dble
| -
| Rdbl
|
| or
|
| 1 NT
| -
| Pass
| -
| Pass
| -
| Dble
|
| Pass
| -
| Pass
| -
| Rdbl |
| Business. Virtually all other redoubles are S.O.S.
Responder may run to his shortest suit over double, then redouble for
S.O.S. |
A-14
|
| Forcing. Opener treats it initially as a bad hand with minors, but if
responder rebids it is a game-force with any two-suiter. I.e.,
|
A-15
| 1 NT
| -
| 2
| -
| ? |
| If 2 is Landy,
double shows cards, 2 or 2
is "cue-bid" - presumably stopper for notrump. All other bids are natural,
nonforcing, limited by failure to double or cue-bid. If 2 is Ripstra,
Becker, or any other convention that implies clubs, double shows cards but
is negative - opener passes only if he has clubs. Bid of any suit
overcaller has promised is "cue-bid" as above. All else is natural,
nonforcing, limited. If 2 is Astro,
2 promises 4
spades. Similarly over conventional 2
overcalls. |
A-16
|
| Suit at 2-level is nonforcing (but opener is a little
more free to make game try). Suit at 3-level is forcing.
Cue-bid is Stayman. Double is negative. 2 NT is natural.
|
|
| Suits are forcing, double is penalties.
|
| 1 NT
| -
| 2
| -
| Pass
| -
| Pass
|
| Dble |
| Takeout.
|
| 1 NT
| -
| Pass
| -
| Pass
| -
| 2
|
| Dble |
| Penalties. |
A-17
| 1 NT
| -
| Pass
| -
| 2
| -
| Dble
|
| ? |
| If double shows clubs:
|
| Redouble
| -
| Clubs playable opposite two small.
|
|
| Pass
| -
| Promises club stopper.
|
|
| 3
| -
| Both majors.
|
|
| Anything else
| -
| Normal, but denies good stopper in clubs. |
|
| 1 NT
| -
| Pass
| -
| 2
| -
| Dble
|
| Pass
| -
| Pass
| -
| 2
|
| Nonforcing. Probably a bad hand.
|
| 1 NT
| -
| Pass
| -
| 2
| -
| 2
|
| Pass |
| Does not deny spades. Opener would rarely bid here.
|
A-18 - PASSED HAND
| Opener does not shade his 1 NT in 3rd or 4th seat, so all
sequences are unchanged. However, responder's strong sequences obviously
become "intended as forcing"; strongly invitational, but may be passed.
|
Minor Suit Openings
B - MINOR SUIT OPENINGS
1 or 1
opening
bid is either 15 points or more, balanced, or a sound unbalanced opening.
Equal short minors (3-3 or 4-4) are normally
opened 1 (but certain
4-4's with 17, 18 points up are better opened 1 -
see 2 -rebid
sequences, B-16). Black 5-5's are normally
opened 1 . Hands with
a long minor may be opened one when the opening would be 2
if the suit were a major. Responder strains to find a bid.
|
B-1 - RESPONSES, ORDER OF PREFERENCE
| 8 points or less
|
- 1 M with 4 or more; normally 1
with both
majors, but prefer 1 when
4-4 in majors if 6 or bad 7 points.
- Jump raise with 5-card support - could have
4-card major only if very weak
- 1 NT, if balanced, no major
- Other minor if unbalanced, no major, no big fit.
|
| 9 to 11, 12
|
- 1 M.
- Single raise with 4-card or longer support.
- Other minor.
|
| 12, 13 or more
|
- Long, strong side suit, even other minor. (But prefer single raise
to other minor. I.e., with
bid 1
- 2 , not 1 ).
- 4-card major.
- Single raise.
- 2 NT.
- Weak side minor.
Obviously, jump shift is also available. The response of 3
NT shows 16 or 17 points with specifically 4-3-3-3
distribution, 4 in other minor. 2 NT = 12-15 or
18 up. The triple jump raise is preemptive. The response of 4
NT is Blackwood. |
B-2
1
| -
| 1
|
| 1 NT
| -
| ? |
| Opener has 15 to 17 balanced, and may well have one or both
majors. Responder rebids:
|
2
| Signoff; opener can safely bid 2 if his
clubs are shaky.
|
2
| Signoff.
|
| 2 M
| Natural, game-forcing, promises long strong diamonds, likely slam
interest.
|
| 2 NT
| 9 points, balanced.
|
| 3 m
| Game-force. 3 likely
3-card support.
|
| 3 M
| Forcing, natural, 6-5 pattern.
|
4
| Gerber. |
B-3
1
| -
| 1
|
| 1 M
|
| |
| Opener is almost always unbalanced, and is virtually
unlimited. He may be on short major, as in reverse sequences
(B-12). Responder, who should not pass, may bid:
|
1
| Ambiguous, forcing; either very strong hand with long diamonds and
secondary spades, or moderately strong hand without a spade
stopper.
|
| 1 NT
| 9 to 11. Too good for direct 1 NT.
|
2
| 8 points or less, discouraging preference.
|
2
| Nonforcing, but not discouraging.
|
| 2 M
| 9 to 11, 3-card raise.
|
2
| (When M= )
game-forcing, long diamonds.
|
| 2 NT
| 12 up; forcing, natural.
|
3
| Game-force, strong diamonds, could be on 3-card
support.
|
3
| Natural, intended as forcing.
|
| 3 M
| Game-force; very strong.
|
| 3 NT
| 16 or 17 points. Specifically 3-3-5-2 shape.
|
Opener should prefer to rebid 2 with
6-card suit or strong 5-carder when minimum,
rather than 1 M. |
B-4
1
| -
| 1 M
|
| 1 NT
| -
| ? |
| Opener has 15 to 17 balanced, with no 4-card
major (but after 1 m - 1 , 1 NT, he
may have 4 hearts). Responses:
|
| 2 m
| Natural, nonforcing.
|
| 2 M
| Natural, nonforcing.
|
| 2 om
| Forcing, conventional (see B-5).
|
| 2 OM
| Forcing, natural (see B-6).
|
| 2 NT
| 9 points. M is 4-carder.
|
| 3 m, 3 M, 3 om
| Forcing, natural. M is 6-carder, om is
5-carder, m is 4-card support.
|
4
| Gerber.
|
| 4 NT
| Quantitative.
|
| 5 NT
| Forcing; choice of slams. |
B-5
1
| -
| 1 M
|
| 1 NT
| -
| 2 om |
| Responder indicates a 5-card major with game
prospects. The only bad hand he can hold is with a 6-card
suit in the other minor. Opener replies:
|
2
| (If possible) - minimum count, no fit for M, 5-card
diamond suit.
|
2
| (Regardless of M) - minimum, no fit for M.
|
2
| (Regardless of M) - minimum, tripleton M.
|
| 2 NT
| Maximum, no fit for M.
|
3
| (Regardless of m) - Maximum, tripleton M.
|
| Over a minimum reply, responder's only forcing continuations
are jumps or OM. Over a maximum reply, all continuations are forcing
except 3 om (signoff). If responder bids 3 NT
over fit reply, he is giving opener a choice of games - 5-3
fit or notrump. |
B-6
| 1 m
| -
| 1
|
| 1 NT
| -
| 2
|
| This rebid is natural and forcing, but not necessarily
strong. Opener rebids:
|
2
| 2 or 3 spades, not 4 hearts; the normal rebid. Responder may now
invite with 2 NT, 3 m, 3 or 3
.
He may force with 3 om.
|
| 2 NT
| 1 spade, 3 hearts, 4-5 in minors, minimum count.
Responder places contract. Rare.
|
| 3 m
| Same pattern as above, maximum count. Responder places
contract. Rare.
|
| 3 om
| 4 hearts, maximum. Opener must pass a return to 3 .
|
3
| 4 hearts, minimum.
|
3
| 3 spades, super-maximum, rare.
|
Note that responder must rebid 3
directly with game going 5-5. |
B-7
| 1 m
| -
| 1
|
1
| | |
| Ambiguous strength; intended as forcing; could be
3-card suit (rare). Responder bids:
|
| 1 NT
| 8 points or less. No stopper promised in om.
|
| 2 m
| Normally 9 to 11. Opener passes only when minimum unbalanced.
|
| 2 om
| Forcing; natural in principle. Only nonforcing continuations by
responder are 3 om or 2 NT
|
2
| Nonforcing, but opener often rebids.
|
2
| Normally 9 to 11. Occasionally 3 cards when 2 m is not
available.
|
| 2 NT
| Forcing, 12 to 15.
|
| 3 m
| Forcing.
|
| 3 om
| Forcing, 5-5 two-suiter.
|
3
| Intended as forcing. Opener may pass with minimum misfit.
|
3
| Forcing, 4-card support.
|
| 3 NT
| 16-17 points. 3-4-3-3 precisely.
|
| 4 m, 4 om
| Singleton, spade fit.
|
4 , 4
| Natural, distributional, no slam interest. |
B-8 - RAISES OF MAJOR
|
| 2 M
| Value of 15-17, high cards plus distribution, normally
4-card support, could be 3 cards (rare).
|
| 3 M
| Value of 18-19. Always 4-card support.
|
| 4 M
| Value of 20-21. 4-card support. No singleton or void.
|
| 4 m
| 6-4-2-1. No high-card control in short suit.
|
| 4 om, 3 or 4 OM
| Double jump shift - void in bid suit plus fit. Not a great hand
otherwise.
|
| With singleton: reverse or jump-shift in fragment, then
raise unrebid suit to game:
|
|
| Singleton diamond; excellent spades.
|
|
| Singleton diamond; not such good spades.
|
| (See reverse auctions - B-12, 13.)
|
B-9
|
| Usually 15-17, 4-card fit. Could be unbalanced
equivalent. Rarely, 3-card support, too concentrated for
1 NT rebid:
Responder bids with 8-9 points upwards:
|
| 3 M, 2 NT
| Game tries; nonforcing, but 2 NT rarely passed.
|
| 3 m, 3 om, 2 or 3 OM
| Game-force. Choice of games, or slam possibilities.
|
| 3 NT
| Choice of games. 4-3-3-3 usually.
|
| Jump shifts
| Asking bids.
|
| When there is an overcall over 1 M, the raise
no longer indicates 4 trumps. Now, responder's 3 m is
natural, progressive, nonforcing. Also, responder needs a point or two
more to try for game as opener promises less. With 4 trumps and normal
maximum single raise, opener jumps to 3 M.
|
B-10
|
| Severely limited; 12 to 14 and not 14 if good 6-card
suit. Could be 5-card suit; if 6 cards, a terrible suit or a
terrible hand. Responder's 2 NT or 3 m are
nonforcing game tries; 2 M is mildly progressive. New suits
are forcing, as is 4 m, or new suit followed by 3
m or 3 M. 3 M is "intended as forcing"
but may be passed on minimum misfit. |
B-11
|
| Very, very strong, game-forcing. A hand you would have considered
opening with 2 had the suit
been a major. If responder has 1-1/2 QT plus quality, slam
chances. |
B-12
|
| Forcing, but not necessarily a monster, promises rebid over
anything but 3 m. Promises length in m and strength,
not length, in reverse suit (R). Could even be doubleton, with 2-1/2
m rebid, or 2-1/2 M with 3 trumps, or game raise in M
with singleton in fourth suit. Responder's rebids:
|
| 2 M
| 5 cards or more; ambiguous strength. Any other rebid denies
5-card major. (Exception: 1 m - 1 , 2
- 3
.)
|
| 3 m
| 4-card major; under 7-8 points. No length promised in m; could be
doubleton (conceivably singleton). The only signoff.
|
| 2 NT
| 4-card M; stopper in 4th suit; 8-11 or 15 up.
|
| 3 R
| 4 cards in M (see exception above), often 5 cards in R, usually no
stopper in 4th suit. A strong rebid.
|
| 4th suit
| 4 cards in M, not stopper in 4th suit; not fit for R, so
usually length in m but too good for 3 m. Becomes natural if
rebid.
|
| 3 NT
| 4 cards in M; stopper in 4th suit. 12-14.
|
| 3 M, 4 m
| Game-force but not necessarily very strong. Emphasis on unusual
honor-strength in suit of jump. |
B-13
|
| 3 m
| Nonforcing; not monster, not fit for M; could have stopper in 4th
suit, but minimum. If responder now bids 4th suit, he asks for
stopper there.
|
| 2 NT
| Nonforcing. Better than minimum; stopper, no fit.
|
| 3 M
| Nonforcing. Not monster. 3-card fit.
|
| 3 NT
| Natural, extremely strong.
|
| 4 M
| 3-card fit; not singleton in 4th suit;
strong.
|
| 3 R
| Natural; 6-5. Nonforcing.
|
| 4th suit
| Game-force; a Roth-Stone reverse; R suit likely natural; probably no
stopper since then 3 NT. Responder makes his most natural
rebid, with emphasis on 3 NT if stopper, or 3 M
if good suit.
|
| Jump in 4th suit
| Game-raise in M. Singleton (or void) in 4th suit.
|
|
| 3 m
| Nonforcing; bare minimum; last chance at partial.
|
| 3 M
| Forcing; 3-card fit; singleton in 4th suit; look for
4-3 fit.
|
| 4 M
| 4-card fit; singleton in 4th suit.
|
| 4th suit
| As always, this shows the Roth-Stone reverse. Slam interest, probably
in m, not M.
|
| Jump in 4th suit
| 4-card fit for M, void in 4th suit, very strong slam
interest. |
B-14
1
| -
| 1 M
|
2
|
| |
| Forcing. Strong rebid, like a reverse but does not promise
long diamonds absolutely; guarantees a rebid. Responder rebids:
|
2
| 4 cards in M; ambiguous strength, no stopper in OM unless minimum; no
diamond support promised; forcing - a neutral bid.
|
| 2 OM
| Natural. At least 5 cards in M; forcing.
|
| 2 M
| 5-card major; ambiguous strength; forcing.
|
| 2 NT
| 4 cards in M; stopper in OM, 8-11 or 15-up.
|
3
| 4 cards in M; good, long clubs; strong, forcing.
|
3 , 3 M
| Game-force; emphasis on honors in the suit of the jump.
|
| 3 NT
| 12-14 points, 4 cards in M; stopper in OM. |
B-15
1
| -
| 1 M
|
3
|
| |
| Minimum two-suiter in the minors; 5-5 at least.
Nonforcing, non-constructive. New suits or jumps by responder are forcing.
|
B-16
|
| 2 OM
| Game-force; likely 2-2-5-4; no stopper in OM.
|
| 2 M
| Nonforcing, 3-card fit, 18-19 points, no stopper.
|
| 2 NT
| Nonforcing; 17-18 points; mildly unbalanced.
|
3
| Nonforcing; strong 5-5 in the minors.
|
3
| Nonforcing; 2-1/2 diamond bid.
|
| 3 M
| Forcing; 4 trumps, singleton in the 4th suit.
|
| 3 OM
| Forcing, like 3 M but void in OM; very strong.
|
| 3 NT
| 19-21 points; mildly unbalanced.
|
4
| Forcing; monster two-suiter in the minors.
|
Note that
should be opened 1 , not
1 , in case of
1 response.
|
B-17
1
| -
| 1 M
|
2
| -
| 2 M
|
| ?
|
| |
| Same as above, except:
|
| 3 M
| Nonforcing; 3-card fit; no singleton.
|
| 4 M
| Same, but stronger.
|
| OM
| Like 2 OM above.
|
| Jump in OM
| Fit in M, singleton or void in OM. |
B-18
1
| -
| 1
|
| ?
|
| |
| Responder has one of three patterns:
- Balanced; too good for 1 NT (he will rebid in NT).
- Diamonds & clubs; too weak for 2
, unsuited
to 3 . (He will
rebid in clubs.)
- Unbalanced, long diamonds.
- If weak or moderate, will rebid diamonds.
- If strong, will jump or, usually, reverse - only then may he have
4-card major.
|
| Opener's rebids:
|
| 1 M
| Long clubs; unbalanced; could be honors, not length, in M, like
reverse over major. See B-3.
|
| 1 NT
| 15-17 balanced. Could have majors.
|
2
| Bare minimum; discouraging.
|
2
| Like raise in major; good hand.
|
| 2 NT
| 18-19 balanced; could have majors.
|
3
| Forcing; very strong; like jump rebid over major.
|
3
| Forcing. 18 up; or unbalanced monster.
|
| 3 NT
| Long clubs, stoppers.
|
| 3 M
| Void in M; diamond fit. |
B-19
1
| -
| 2
|
| ?
|
| |
| Responder has exactly the same hands as those with which he
bids 1 - 1 . Opener
rebids:
|
2
| Nonforcing; minimum, unbalanced. Responder can now force to game with
a jump or reverse, or try with 2 NT or 3 ,
nonforcing. 3 is a
signoff.
|
| 2 M
| Forcing. Long diamonds, feature in M, extra values. Responder may sign
off with 3 ; anything
else he bids is forcing.
|
| 2 NT
| 15-19 balanced, forcing. 3 is a
signoff. 3 is
nonforcing, a hand too weak for 1 - 2 . Anything
else is strong.
3
| Nonforcing; minimum unbalanced; prefers 3 to 2
as
contract. Responder's 3 is a
signoff.
|
3
| Strong, but nonforcing.
|
4
| Forcing; minor-suit monster. With less, reverse and then support
clubs.
|
| 3 NT
| Long diamonds, stopper. | |
B-20
|
| 5-8, fairly balanced, stoppers not promised. Opener passes
normally only with strong notrump.
|
| 2 m, 2 om, 2 M
| Natural; nonforcing. Reverses show extra values, long m, real second
suit.
|
| 2 NT
| 18-19 balanced, or possibly semi-balanced hand with slightly lower
count.
|
| 3 m
| Forcing; very strong.
|
| 3 NT
| Long m. |
B-21
|
| 12-15, stoppers, no 4-card major; normally no
4-card support for m. Opener's rebids are all natural and
forcing; 4 is Gerber;
4 NT is quantitative. 5 NT = pick a slam.
Responder could have 18-up, balanced, and has if he
bids over opener's raise to 3 NT. |
B-22
|
| Responder has 8-9 points up, unlimited, at least 4 cards in
m; no major. Opener rebids:
|
| 3 m
| Nonforcing, limited, unbalanced. "I would have passed a limit raise."
|
| New suit
| Forcing (to 3 NT or 4 m). At least 4 cards
in m, stopper, extra values (either 15-up balanced or
unbalanced strong).
|
| 2 NT
| Forcing, 15-17 balanced. Likely 3-card m (could be
balanced 15 with 4 cards, but poor for suit play). Opener may pass 3
m rebid.
|
| 3 NT
| Balanced, 18-19, always 3-card m. Responder's 4
is Gerber.
|
| After opener's new-suit rebid, which has slammish overtones,
responder should try to rebid 2 NT or 3 m when
he has minimum values; a new suit by him suggests interest in big things.
|
B-23 MISCELLANEOUS AUCTIONS
| 1 m
| -
| 1 X
|
| 2 NT
| -
| 3
|
| Forces 3 by
opener, to sign off in diamonds or responder's suit. If responder does not
sign off, 3 becomes
natural.
|
|
| One of two hands: a monster 6-5, or a game raise in M,
singleton in 4th suit, more honors in R than in M.
|
|
| Often a game raise, singleton in 4th suit. If not, then a monster: a
hand that others might have opened 2 - the suit
of the jump shift is 4 cards or more (since 3 m is available
for one-suited monster). (Not: 1 - 1 M,
3 .)
|
|
| Preemptive. To try for game, opener must bid a new suit
(stopper).
|
|
| Asking-bid. |
B-24
|
| New suit
| Forcing. All auctions exactly as if opponent had passed.
|
| Jump shift
| Preemptive. No game opposite a 15-17 balanced hand.
|
| 2 m
| Strong, forcing, unchanged.
|
| 3 m
| Preemptive.
|
| 1 NT
| 4-card fit in m; weak, balanced.
|
| 2 NT
| 5-card fit in m; semi-balanced, some stoppers, 9-10
points; game opposite notrump hand but preempt opposite suit hand.
|
| Redouble
| High cards, probably balanced. At most 3 cards in m; penalty-oriented.
|
B-25
|
| 2 m
| Forcing, normal.
|
| 3 m
| Preemptive.
|
| 1 NT
| Constructive, balanced, stopper. Good 8 to bad 11; opener
normally bids with the balanced hand.
|
| Dble
| Negative; at least 4 cards in every unbid major; no relation
to minor; if over 1 ,
specifically 4 spades. Not limited. Auctions exactly as if major had been
bid. Thus,
1
| -
| 1
| -
| Dble
| -
| Pass
|
| ?
|
|
|
|
|
| |
|
2
| Forcing.
|
2
| Normal spade raise.
|
3
| Spade jump raise.
|
1
| "I would have felt like passing had you responded 1 ." Useless
hearts, or 3 spades.
|
| New suit
| Normal, forcing. Over 1 overcall,
1 M could be 4; denies OM. Over 1 overcall,
1 shows 5.
Over 1 overcall,
2 shows 5.
Could be shaded values; opener's 3 or simple
rebid nonforcing.
|
| Jump shift
| Preemptive. No game opposite 15-17 balanced.
|
B-26
|
|
| 3 m
| Strong, not forcing. A hand worth 1 m - 2 m but that
would pass a rebid of 3 m.
|
| 2 NT
| Forcing, natural.
|
| 4 m
| Forcing.
|
| New suit
| Forcing, but does not guarantee rebid. Opener must not pussy-foot.
|
| Dble
| 1 - 2 - Dble is
negative; both majors at least 4 cards; unlimited. All other doubles of
weak bids are for penalties. Doubles of strong or intermediate jumps are
loosely defined as negative doubles. Double of any overcall in opener's
minor - 2 m, 3 m, etc. - shows cards, not m's.
That is, loosely defined as negative.
|
| Jump shift
| Strong if jump overcall is weak; weak if it is strong or intermediate.
|
B-27 - MISCELLANEOUS COMPETITIVE
|
| Takeout for majors; nonforcing. 3 m is the weak raise.
|
|
| If the cue-bid shows majors, 2 M is length in om (5 or
more) plus tolerance for m, likely honor in M. If cue-bid shows
major-minor two-suiter, 2 M (enemy M) shows at least 4 cards
in OM plus tolerance for m. No matter what 2 m shows, the bid
of the 4th suit is nonforcing, limited by the failure to double or
cue-bid.
|
1
| -
| 1
| -
| Pass
| -
| 2
|
| Pass
| -
| Pass
| -
| Dble
|
| |
| Takeout. All competitive doubles of low contracts are for takeout
after they (or we) have raised a suit. Typically, they say, as here: "For
God's sake, let's not let them buy this hand so cheap."
|
B-28 - PASSED HAND
| Jump shift by passed hand is weak, no game opposite 15-17 balanced. If
the weak jump shift is 2 M, opener's 2 NT
rebid is forcing, a game try in M. Thus, his 3 M is primarily
preemptive, not a game try.
All other auctions remain the same, but the "forcing" responses are
obviously only invitational. With a monstrous fit for opener's minor, a
hand with which you would be sick if you raised to 2 m and
opener passed, bid 3 M - a major in which you have an honor,
preferably. Thus,
| Pass
| -
| Pass
| -
| 1
| -
| Pass
|
3
|
|
|
|
|
| |
|
| Also, 1 - 3 .
That is, any double jump shift. Not 1 - 3 -- a weak
jump shift. |
Major Suit Openings
C - MAJOR SUIT OPENINGS
Lower limits, both top and bottom, than minor opening. I.e.
|
| a.
|
|
AJ10xxx
| xx
|
Axxx
| x
|
| = 1
|
|
| b.
|
|
AKQxxxx
| Ax
| KQx
| x
|
| = 2
| where, if black suits reversed, (a) =
pass and (b) = 1 .
Promises 5 cards, but may be strong 4 in three cases:
- Balanced hand, concentrated honors, 12-14 or 17 up.
- Four good spades, five hearts, minimum values.
- 1-4-4-4 pattern, 13-14 points, so 1 NT
rebid available to 1
.
All 5-5 two-suiters opened in higher suit, even - unless
highly distorted.
5-6 two-suiters normally opened in lower
6-card suit, but touching two-suiters may be opened in
higher 5-card suit with bare minimum to avoid
reversing. |
C-1
| 1 M - ?
| Responses:
|
1
| Ambiguous strength, usually 5-card suit (1
NT with 4-carder unless strong), occasionally psychic.
|
| 1 NT
| 5 to 11 points, "intended as forcing" but may be passed.
|
| 2 m
| Usually 12 points up. Could be just solid (or semi-solid including
ace) suit if rebid is 3 m.
|
2 (to 1 )
| 9, 10 up, 5 cards or more.
|
| 2 M
| 5 to 9 points; 3 cards or more in support. If 5-6 points, 4 trumps or
ruffing value (otherwise 1 NT).
|
| 2 NT
| 12 to 15 points, balanced, game-force. Rarely 18-19.
|
| 3 M
| 10-11 points, 4-card support or 3 cards and singleton,
nonforcing.
|
| 3 NT
| Forcing raise, 12 points up, 4-card+ support, normally no
singleton (except 1 - 3 NT
could have singleton heart).
|
4 m, 3  (Double
jump shift)
| Forcing raise, singleton (at most) in bid suit. Not 1
- 4
(natural).
|
| 4 M
| Strictly preemptive, very weak distributional hand.
|
| Jump shift
| Forcing, strong, slam-oriented.
|
| 4 NT
| Blackwood. |
C-2
|
| 2 m
| Lower 3-carder on 5-3-3-2;
4-carder if available. Preferable to 2 M with 16
points or more.
|
2 (1 opening)
| Prefer 2 to 2
on 6-4; prefer 2 to 2
m on 5-4-4.
|
2 (1 opening)
| Nonforcing, but promises good 15, 16 points.
|
| 2 M
| Normally 6 cards at least, 15 points or less.
|
| 2 NT
| 18-19 points, normally 5-3-3-2 pattern.
|
| 3 M
| 17-19 points, strong 6-card or longer M, nonforcing but
rarely passed.
|
| 4 M
| Gambling, freak hand too good for preempt.
|
| 3 NT
| Not points but tricks - long, solid M and stoppers.
|
| Jump shift
| Game-forcing, always natural (4 or more cards).
|
| Pass
| Not impossible. Likely, opener has 4-card major, 12-14
points. Conceivably, 5-card major but very weak suit, 12-13
points. Greater strength unwise, since responder may have good 11 points.
|
C-3
|
| 2 M
| 6-9 points, normally 2-card support. If
3-card support, very bad hand.
|
| 2 NT
| 10-11 points, denies 3 cards in M, balanced.
|
| 3 M
| 10-11 points, 3 cards in M, no singleton.
|
| 3 m
| 8-9 points, normally 5 cards in m, likely singleton M.
|
2 or 3 (OM)
| Strong bid in OM, "impossible bid," is fit in m, like 3
m, but 10-11 points. Forcing one round, no relationship to bid
major, artificial.
|
2 (when m= )
| Natural, nonforcing, 5-9, likely singleton M.
|
3 (when m= )
| Natural, nonforcing, long clubs, likely singleton M.
|
3 (when m= )
| Natural, nonforcing, 10-11, no stopper in OM, 6-card or
longer diamonds.
|
2 (when M= )
| Natural, 5-8, could be 5-carder with doubleton spade, so
opener seldom passes with singleton heart.
|
| Pass
| Rare, 5-7, singleton M, fit for m; conceivably, doubleton M, 4-5 cards
in m, very weak hand. |
C-4
|
| 2 NT
| Good 16, 17 points, balanced.
|
| 3 m
| 5-5, mild game interest; however, main interest may be
safe partial (good m, bad M); not a minny.
|
| 3 M
| Strong game try, 16-17 points up. Usually 6 M, 4
m, could be 6-3, poor suit, good hand.
|
| OM or om
| Strong game try, 16-17 up. Natural, but usually
3-card fragment, singleton in 4th suit.
|
C-5
|
| 3 m
| 5-5, signoff.
|
| 3 M
| 6-card suit, forcing, choice of games.
|
| 3 om
| If clubs, semi-natural, not encouraging. If diamonds, nonforcing game
try, 5-4-3-1, singleton OM.
|
| 3 OM
| If hearts, nonforcing game try, 5-4-3-1, singleton om. If
spades, forcing, short in om, could be strong 5-5.
|
C-6
|
| 2 NT
| 10-11 points, often singleton M.
|
| 3 m
| Singleton M, long strong m, usually 10-11 points.
|
3 (M= )
| Long hearts (7 cards), weak hand.
|
| 3 M
| 10-11 points, often doubleton M. With tripleton M (thus 10-11 points),
responder usually bids 4 M. |
C-7
1
| -
| 1 NT
|
2
| -
| ? |
| 2
| Doubleton spade, but usually doubleton heart also; with
2-3 usually pass, unless fairly strong.
|
| 2 NT
| May be slightly weaker than normal, good 8-9 points.
|
| 3 m
| Natural, misfit.
|
3
| Usually 4-card,/NOBR> fit, 8-10 points.
|
3
| As over 2 m.
|
| 4 m
| 4-card heart fit, cue-bid with maximum.
|
C-8
1
| -
| 1 NT
|
2
| -
| ? |
| Pass
| Tripleton spade, bad hand.
|
| 2 NT
| No fit, not very progressive. 7-8 points at most.
|
| 3 m
| Misfit, long in m, not progressive.
|
3
| Discouraging preference, usually doubleton.
|
3
| 4-card fit, at most 7 points.
|
| Game
| 8-9 points, not slam try.
|
| 4 m
| Slam try, cue-bid presumably for hearts.
|
| With 4 spades and 5 hearts, opener has 6 ways to go:
|
1
| -
| 1 NT
|
2
|
| |
| Very good hearts, treated as 6-carder:
|
1
| -
| 1 NT
|
2
|
| |
| Very good spades, treated as 5-carder:
|
1
| -
| 1 NT
|
| Pass
|
| |
| 4-5-2-2 with honors all over:
|
1
| -
| 1 NT
|
| 2 m
|
| |
| With 3-1 in the minors:
|
1
| -
| 1 NT
|
2
|
| |
| With 16 to 18; good 15 in a pinch:
|
1
| -
| 1 NT
|
3
|
| |
| To force to game:
| |
C-9
|
| 3 m
| Signoff.
|
| 3 M
| Signoff, too weak for 2 M initially.
|
3 (M= )
| Forcing, natural, choice of games.
|
| 4 m
| Natural, 10-11 points, slam interest.
|
| 4 M
| Natural, 10-11 points, no real slam interest.
|
3 or 4 (when OM)
| Artificial strong raise in M, slam interest, no relationship to OM,
forcing. |
C-10
|
| 3 or 4 (when OM)
| Artificial strong raise in M, slam interest, no relationship to OM,
forcing.
|
| 4 m
| Natural, 10-11 points, slam interest if fit, forcing.
|
| 5 m
| Cue-bid, fit in M, forcing slam try. |
C-11
1
| -
| 1
|
| ?
|
| |
| 1 NT
| 12-14 points balanced, could be singleton spade, denies 3.
Responder:
|
| 2 m
| Nonforcing, natural.
|
2
| 10-11, too strong for direct 2
|
2
| Signoff.
|
| 2 NT
| 11 points, game try.
|
| 3 X
| Forcing, natural, but 3 only
"intended as forcing."
|
2
| 12-14 points,usually 6-card suit, seldom 3
spades. Responder:
|
2
| Misfit, mildly encouraging.
|
| 2 NT
| 11 points, game try.
|
| 3 m
| Forcing, strong, semi-natural.
|
3
| Natural game try.
|
3
| Intended as forcing.
|
2
| 12-14 points, any 3 spades, could be 4 if very weak.
Responder:
|
| 2 NT
| 11 points, game try, usually 4 spades.
|
| 3 m
| Game force, semi-natural.
|
3
| Psychic spades - opener must pass.
|
3
| 11 points, game try, 5 or more spades.
|
| 2 m
| 15-up, semi-natural; or any true two-suiter; rarely passed.
Often 3 cards, hand too strong for 1 NT, 2 or 2
rebid. Responder:
|
2
| Encouraging, 10-11, too strong for direct 2 , may be
strong doubleton, very rarely passed
|
2
| Natural, limited but seldom passed.
|
| 2 NT
| Forcing, usually 10-11 points balanced.
|
| 3 m
| Forcing, usually natural.
|
3
| Forcing, natural, slam implications.
|
3
| Intended as forcing, hardly ever passed.
|
| om
| Forcing, semi-natural, strong if at 3 level.
|
| 2 NT
| 18-19 points, balanced. Responder's only continuation not
forcing to game - 3 - forces
opener to rebid 3 and pass
to 3 or 3
.
|
3
| Like 3 M to 1 NT response; all
continuations forcing.
|
3
| 16-17 points, 4 trumps, nonforcing. Now 4 shows
psychic spades; opener must pass.
|
| 3 NT
| Running hearts.
|
4
| Natural, distributional.
|
| 4 m
| Void in m, game raise in spades.
|
4
| Not allowed. Opener may not rebid 4 . He
must jump shift, then 3 .
|
C-12
1
| -
| 2
|
| ?
|
| |
| 2
| Discouraging, nonforcing, 12-14 points, decent spades.
|
| 2 NT
| 12-14, cards outside spades, nonforcing, 1 or 2 hearts.
|
3
| 12-14, discouraging 3-card support.
|
| 3 m
| 15-16 upwards, semi-natural, forcing to game.
|
3
| 15-16 upwards, good spades, "intended as forcing."
|
| 3 NT
| 15-17 balanced, doubleton heart.
|
4
| 15-17, 3 or more hearts, not slam-oriented.
|
| 4 m
| Void in m, heart fit. |
C-13
|
| 2 or 3 (when om)
| Extra values, 15-16 up. But 2 may be
minimum 5-5, if diamonds are rebid. Could be
3-card suit.
|
2 (when OM)
| Always 4 cards or more. No promise of extra value unless spade rebid
next (good 6-4).
|
| 2 M
| Minimum values, no promise of extra length in M (could even be
4-carder in rare cases). Responder will bid again, but
opener should not pussy-foot.
|
| 2 NT
| Extra values, 15-17, balanced with stoppers.
|
| 3 m
| Extra values, slam implication. With minimum plus fit, rebid M and
then support next round.
|
| 3 M
| Extra values, slam-oriented, 6-card suit at least
semi-solid.
|
| 3 NT
| 18-19 balanced, doubleton in m.
|
| 4 m
| Enormous support (5 cards usually), extra values.
|
| 4 M
| Distribution, not high cards. Not slam-oriented.
|
| Jump shift
| To 3-level: natural, strong two-suiter. To
4-level: fit for m, void in bid suit. |
C-14
|
| 2 NT
| Forcing, natural, 12 points up. Responder may pass under
game at his next turn if opener rebids:
|
| 3 m
| Opener was too weak to raise directly.
|
| 3 om
| Opener has weak two-suited misfit.
|
3 (OM)
| Opener has weak 6-4, spades and hearts.
|
| 3 M
| Long broken suit, very weak opening.
|
| 3 m
| Nonforcing, natural. Typically, long (semi-) solid suit
headed by ace. Opener should try 3 NT with stoppers plus
doubleton m.
|
| 3 om or 3 OM
| Forcing, strong, semi-natural. Often a stopper for notrump.
|
| 3 M
| Forcing to game, often slam interest. Opener should cue-bid
if possible unless bare minimum.
|
| 3 NT
| 16-17 points, balanced. Mild slam try.
|
| 4 m
| Natural, forcing, freakish pattern not high cards.
|
| 4 M
| 10 cards together in m and M, usually 5-5.
Strong, but below jump shift. No high-card control in OM or om.
|
| 4 om or 4 OM
| Good 3-card fit for M, slam interest, singleton
in bid suit. |
C-15
|
| In general, the sequences following opener's other rebids
have the same meaning as those givenin C-14. I.e.:
|
|
| Game-forcing (to invite game, responder must first bid
1 NT, then 3 ). If opener
now bids 3 , that is
not a cue-bid; it shows that his 2 was based
on distribution rather than extra values.
|
| Responder's rebid of 3 m is still
nonforcing. I.e.:
|
|
| Opener may pass, although he is unlikely to do so since his
2
rebid implied extra strength. |
|
| Responder's raise of opener's second suit, as in:
|
|
| is forcing to game - 4-card support. A jump
raise emphasizes the quality of the support. |
|
| Responder's 2 NT rebid almost always
leads to game:
|
|
| This is now forcing, since opener would rebid spades
before bidding hearts with a weak 6-4. The only
nonforcing sequence:
|
|
| Opener has a weak 5-5; responder may
pass, and opener may pass a preference to 3 .
| |
C-16
|
| 2 NT
| Forcing game try, usually balanced 17 up. With maximum raise (good 7
points up), responder accepts by bidding 4 M or, rarely,
3 NT, or more rarely still, 3 OM (natural, 5
cards, forcing). With minimum (5 to bad 7), he rejects with 3
M or 3 m (natural, nonforcing).
| 3 X (New suit)
| Forcing game try, singleton (void) in X. Responder needs 7 points
outside of X (count the ace of X as 3, and 1-3-5 for
shortness outside X) to bid 4 M; he may also raise X to
accept: "I have 4 cards in OM; shall we play a 4-4 fit?" With
fewer than 7 useful points, responder signs off at 3 M. If he
bids a third suit, Y, he has singleton Y but too little for 4
M.
|
| 4 X (Jump shift)
| Forcing, natural slam try, a two-suiter in M and X. With useful
values, responder cue-bids.
|
| 3 M
| Essentially preemptive, not a game try.
|
| 3 NT
| Natural, running tricks not points. | |
C-17
|
| 3 NT
| Forcing, asks responder to bid a singleton, or to return to 4
M without one.
|
| 4 X (New suit)
| Cue-bid, slam interest.
|
| 5 M
| Go to slam with good trumps. |
C-18
|
| 4 X
| Cue-bid, mild slam try.
|
| 4 NT
| Blackwood.
|
| 5 M
| Slam if good trumps.
|
| 4 M
| Minimum. If responder continues he has remarkably strong trumps, and
chose this sequence (in place of jump shift) to reassure opener about M.
|
C-19
|
| 5 X (New suit)
| Asking-bid. With no control in X, responder rebids 5 M.
With king of X, he bids 5 NT. With singleton X, 6
M. With ace (rare) or void in X, he bids 6 X.
|
C-20
|
| 3 m
| Natural, primarily looking for 3-card support
for M. Responder rebids:
|
| 3 M
| 3-card support (4 M = good trumps).
|
| 3 om or 3 OM
| Weak stopper in 4th suit.
|
| 3 NT
| All suits stopped securely.
|
| 4 m
| Maximum, good 4-card fit for m.
|
| 4 OM or 4 om
| Cue-bid in support of m.
|
| 3 M
| Choice of games; suit playable opposite 2 small. Now, new
suit by responder is a cue-bid for M.
|
| 3 OM
| Natural, not extra values (even reverse). Responder raises
with 4 trumps and minimum; a new suit is a raise with a maximum.
Otherwise, he bids 3 NT or gives preference to M.
|
4
| Gerber
|
4 or 4
| Natural, strong two-suiter, slam interest.
|
| 4 M
| Very mild slam interest if maximum plus controls.
|
| 4 NT
| Natural slam try in notrump.
|
| 3 NT
| Signoff, balanced. If responder now bids 4 M,
he has 4 small trumps. If responder bids anything else, he has 18-19
balanced. |
C-21
|
| 1 NT
| Natural, nonforcing, 8 to 10, 11 points.
|
| 2 m
| Strong, forcing, unchanged.
|
| 2 M
| Weak raise, may be slightly weaker than normal.
|
| 2 OM
| Forcing, 9-10 points up, does not promise rebid. Opener rebids as in
C-12.
|
| 2 NT
| Strong, forcing, natural, unchanged.
|
| 3 M
| Limit raise, but could be 3 trumps balanced. Thus, opener's 3
NT is nownatural.
|
| 3 NT
| Forcing ra ise, unchanged.
|
| 4 m
| Fit in M, singleton m. Jump cue-bid is the same.
|
| Cue-bid
| Old-fashioned = fit in M, slam interest, control.
|
| Jump shift
| Preemptive. With normal strong jump shift, bid suit and next cue-bid.
|
| 4 M
| Preemptive, normal.
|
| Double
| Penalties. |
C-22
|
| 1 NT
| 3 cards in M, 5-7 points, usually 4-3-3-3.
|
| 2 M
| Weak normal raise, some ruffing value.
|
| 3 M
| Weak distributional raise, much ruffing value.
|
| 2 NT
| Sound single raise (8-9), high card values.
|
| 3 NT
| Normal forcing raise.
|
| 4 m
| Fit for M, singleton m (also 3 , if
M= ).
|
| New suit
| Forcing, unlimited, but does not promise rebid or produce forcing
sequences (except later jumps or new suits).
|
| Jump shift
| Preemptive.
|
| Redouble
| If followed by single raise of M, 10-11 points in
support. If followed by jump raise or new suit, forcing - a good defensive
hand (high cards). Often no fit, penalty oriented. |
C-23
|
|
| When the jump overcall is preemptive,
responder bids:
|
| 3 M
| Natural, 8-10; with maximum limit raise,
force to game.
|
| 2 NT
| Natural, forcing.
|
| 3 NT
| If jump, artificial forcing raise in M. If not jump,
natural - to play 3 NT.
|
| New suit
| Forcing, but does not promise rebid.
|
| Jump shift
| Strong, forcing, normal.
|
| 4 M
| If double jump, preemptive. If jump, strong raise.
|
| Cue-bid
| Old-fashioned.
|
| Double
| Penalties. |
|
| When the jump overcall is intermediate,
the following changes:
|
| Double
| Negative.
|
| Jump shift
| Preemptive. |
|
| When the jump overcall is strong, in
addition to the two changes above:
|
| New suit
| Nonforcing.
|
| 3 M and 4 M
| Weaker. | | |
C-24
|
| Double
| 10 points or more in high cards, the start of all strong sequences or
penalty sequences. Subsequent new suits forcing.
|
| 3 M
| Weak raise (to invite, double first).
|
| 3 NT
| Strong distributional raise in M, probably 5-4-2-2 in
majors.
|
| 4 m
| Strong distributional raise in M, singleton m.
|
| 4 M
| Weak distributional raise, preemptive.
|
| 3 m
| Limited, artificial (forcing). 5 cards in OM, tolerance (3 small,
doubleton honor) in M. If later action inconsistent, then old-fashioned
cue-bid, fit in M.
|
| 3 OM
| Natural, nonforcing, no tolerance for M.
|
| 4 OM
| Natural, nonforcing, no tolerance for M. |
C-25
|
| Much the same as in C-24 above. If overcaller has shown
two specific suits, the bid of one of them shows length in the fourth suit
plus tolerance for M. A jump "cue-bid" shows a fit for M plus a singleton.
3 NT is a game raise in M. New suits are nonforcing, limited
by the failure to double. |
C-26
|
| Almost all sequences remain the same, except that responder's forcing
bids become "intended as forcing" - opener may pass. 1 NT is
still intended as forcing. Thus, the 2 NT response shows
12-13 points, passed because of a lack of quick tricks. In
this sequence:
| Pass
| -
| 1 M
|
| 2 NT
| -
| 3
| the 3 bid forces
responder to answer 3 and pass
at his next turn if opener bids 3 or 3
(over 3 , responder
may, of course, return to 3 ); however,
if opener next bids anything else, the 3 bid was
natural.
One other change: the jump-shift response by a passed hand becomes
preemptive. Over weak jump responses, opener's new suits are forcing.
2 NT, if available, is a game try in responder's suit.
3 M by opener is to play, as is 3 NT. A raise
does not invite responder to go on if 2 NT is available as a
try. |
Strong Opening Bids
D - STRONG OPENING BIDS
| For very strong balanced hand, these opening bids:
|
| 2 NT
| 20-21 points (not a "bad 20" - too many queens, honors in
short suits; treat a "bad 22" as 21), balanced, includes
5-3-3-2 even with 5-card major if no other flaw,
but not more eccentric pattern.
|
2
| 22 points up. First rebid to be in notrump. If response is 2
, 2
NT=23, 24, 3 NT=more; over other responses, notrump
rebid is unlimited.
|
| For very strong unbalanced hands, these:
|
| 3 NT
| The high cards for 2 NT with a solid (or, rarely,
semi-solid) 6- or 7-card minor; all suits stopped.
|
2
| First rebid in a long suit - if major, not quite game-forcing. If
minor suit, a huge hand - 10, 11 winners, at least 5 Quick Tricks. If
major suit, could be shaded - 9 winners, 4 Q.T. |
D-1
2
| -
| ? |
| 2
| 0-3 point, if 3 not a king.
|
2
| 3-4 points or more, not 2 kings or an ace.
|
2
| 2 "controls" - A=2 controls, K=1 control.
|
| 2 NT
| Precisely 3 kings.
|
3
| Precisely 1 ace plus 1 king.
|
3
| 4 controls.
|
3
| 5 controls.
|
3
| 6 controls or more.
|
| 3 NT
| "I think you psyched 2 ; I can make
3 NT anyway."
|
| 4 X
| Solid suit, 6 cards or longer, no side controls. Opener's 4
NT asks for length (5 =6; 5
=7, etc.).
|
If there is an overcall after 2 , pass is
negative or neutral, other responses are natural with 6-7
points or more and 5-card or longer suit; double is for
penalties with a bad hand and trump tricks. |
D-2
2
| -
| 2
|
| ?
| -
| ? |
|
2
| -
| 2
|
| 2 NT
| -
| ? |
| Responder usually passes here, but may bid 3 ,
Stayman. This is his only forcing bid. He may raise to 3
NT, or sign off in 3 , 3
,
3 . His
4 or 4
are
invitational (rare); other bids are to play.
|
2
| -
| 2
|
| 3 NT
| -
| ? |
| Responder normally passes, but may sign off by bidding any
suit game, or force with:
|
4
| Stayman. Responder should be 5-4 in the majors, in case
of 4 reply.
|
4
| Usually, 5-5 in the majors. Opener takes a preference. If
responder continues with 4 over
4 , he has a
spade-minor two-suiter. If he continues with 5 , he has both
minors.
|
2
| -
| 2
|
| 2 M
| -
| ? |
| If short in M, responder bids a long suit (nonforcing) or
2 NT (nonforcing). With 3 cards or more in M, he bids 3
M (very bad hand, nonforcing) or 4 M (something
of value) or jump shifts in a singleton (or void) with good values for
play in M.
|
2
| -
| 2
|
| 3 m
|
| |
| Except to raise m, responder should avoid going beyond
3 NT. Thus 3 M may be on a poor
4-card suit.
|
| Actions in which responder may pass under game:
|
|
|
|
|
| i.e., if opener bids notrump, or rebids his suit, or raises
responder's suit. But if opener bids a new suit:
|
|
| responder must bid on. Note that in this spot,
responder should bid 4 , not
3 , if he has
anything, since opener may always pass.
|
| Opener has available a special sequence for rare hands:
|
2
| -
| 2
|
| 3 M
|
|
|
| 4 X
|
| |
| Opener jumps in a suit over any response
("this is our trump suit"); this forces responder to "relay," to
make the next higher bid (3 over
3 , 3
NT over 3 ). Now
opener bids a new suit (3 NT = relay suit): "All I need to
know is whether you have third-round control here."
|
AKJx
|
|
| Qx
|
KQJ10xxx
|
|
| xx
|
A
|
|
| xxx
|
A
|
|
| xxxxxx
|
|
| 2C
|
| 2
|
3
|
| 3
(forced)
|
3 NT ( ?)
|
| 4 (SQ)
|
6
|
| Pass | |
D-3
|
| All auctions are game-forcing.
|
| 2 NT
| Unlimited 22-up, balanced. Responder rebids:
|
3
| Stayman.
|
3
| Natural, long suit.
|
| 3 M
| Natural; more balanced than 3 then major.
|
| 3 NT
| Very little extra.
|
4
| Natural, long suit.
|
4 , 4 , 4
| Semi-solid suit, slam if controls OK.
|
| 4 NT
| Natural slam try, extra points.
|
2 , 3 X
| Natural, long suit. All continuations are natural. If
responder raises to game, as:
he has no values beyond those shown. Thus,
2
| -
| 2
|
3
| -
| 5 (jump in
a new suit) | is a cue-bid, extra values, heart
support. |
D-4
2
| -
| 2 NT (or higher)
|
| ?
|
| |
| 3 NT
| Forcing, balanced, unlimited. Now responder rebids:
|
| 4 NT
| No long suit, no extra values, nonforcing.
|
| 4 X
| Forcing, 5 cards or more.
|
| 5 NT
| Forcing, balanced: bid suits up the line.
|
| 4 NT
| See D-5.
|
| Suit rebid
| Forcing, natural, usually slam in view if fit. Responder
rebids:
|
| Raise
| Natural, forcing.
|
| Notrump
| No fit, no long suit.
|
| New suit
| Natural, forcing. If opener now raises, as in
responder must show his point-count in the trump
suit ( )
by steps:
| 1st step (4 NT):
|
|
| 0 or 1 pt.
|
2nd step (5 ):
|
|
| 2 pts.
|
3rd step (5 ):
|
|
| 3 pts. | and so on. Note that this sequence is only
after a 2 NT or higher response to 2 .
|
D-5
4 NT by 2 opener
| 4 NT is never Blackwood by opener. In an auction where
4 NT would normally be Blackwood:
it asks for specific aces and kings (in
the auction above, it asks if responder has a king: if yes, he bids it, if
no, he bids 5 - with SK,
6 ). If he has
shown 2 controls, he bids his ace, or with 2 kings, bids the lower and
then, when opener relays, the higher (5 NT=king of the relay
suit). With ace and king, the ace first, then the king. With 3 kings, he
bids the king he lacks. He shows 2 aces like 2 kings. With 1 ace, 2 kings,
the ace first, then in answer to relays (next higher bid), the cheaper
king and the dearer one. And so on. |
D-6
|
| 3
| Stayman, game-forcing.
|
3
| Flint, asks opener to bid 3 ; used
either to sign off in 3 M or to suggest diamond slam. Opener
may answer 3 ("Bid
4 if that's
your suit, but pass if it's spades") or 3 NT (game in either
major), but usually bids 3 . If
responder passes 3 or bids
3 , he has the
weak hand. If he bids anything else, he has real diamonds, good hand.
|
| 3 M
| Natural, forcing, 5 cards or more. Now, new suits by opener are
cue-bids for M, except 3 over
3 , which is
natural, 5 cards.
|
4
| Natural. 3 , then
4 , is Gerber.
|
4 , 4 , 4
| Natural, forcing, semi-solid 6-card suit, no values that
will not show up in Blackwood.
|
| 4 NT
| Natural slam try.
|
| 5 NT
| Natural, bid suits up the line. |
D-7
|
| 4
| Gerber.
|
4 , 4 M
| Natural, very rare, 4 M nonforcing.
|
| 4 NT
| Natural slam try; if accept, usually slam in the long minor.
|
5
| "Pass or bid 5 according
to your minor." Rare.
|
| 5 NT
| "Bid six of your minor."
|
| Responder should start thinking of
slam with about 1-1/2 Q.T. |
Preemptive Openings
E - PREEMPTIVE OPENINGS
| For hands too weak for a one-bid, these openings:
|
2 , 2 , 2
| Weak two-bids. Very disciplined in first and second seat -
1-1/2 or 2 Q.T., at least 3 honors in a 6-card
suit, no side 4-card major and, for 2 , no side
3-card major. Opposite a passed hand, may be less rigid
(poorer suit, less defense) - tactical, not descriptive.
|
| 3 X
| Non-vulnerable, very weak 7-card suit, virtually no
defense. Both vul., the suit is stronger. Vul. vs. non-vul., solid
7-card suit.
|
| 4 X
| Like 3-bids, but 8-card suit. Never the high
cards for a one-bid (except third or fourth hand). When in doubt, open
with one. |
E-1
|
| 2 NT
| Forcing, usually balanced. Opener bids a side ace or king. Lacking
one, he bids 3 X or, rarely, 4 X
(6-4 distribution, solid suit) or 3 NT (solid
suit, 6-3-2-2). If over the rebid responder bids 3
X, this is invitational; if he bids 3 NT, this offers
opener a choice of games.
|
| New suit
| Forcing, natural. Opener should raise with support (doubleton honor),
otherwise show a side feature or rebid X; a jump is a cue-bid in support
of the new suit. If responder rebids his suit, this is nonforcing,
invitational; if he supports X, this is nonforcing, slightly invitational.
|
| 3 X, 4 X
| All raises are preemptive.
|
| Jump shift
| Preemptive. |
E-2
|
| 2 NT
| Over 2 , natural
nonforcing try for 3 NT - rare. Over 2 M,
artificial, forcing. Opener treats it initially as "unusual" and bids his
longer minor. If responder now bids 3 M, this is a game try
in M - rare.
|
| New suit
| Natural, nonforcing. Most common over 2 , with
good major suit.
|
| Raises
| Still preemptive.
|
| Jump shift
| Very rare - constructive, some tolerance for X, game try in new suit.
|
E-3
|
| New suit
| Natural, forcing, asks for raise.
|
| 3 NT
| Opener must pass.
|
| 4 X, 5 X
| Preemptive; opener must pass. |
E-4
|
| New suit
| 4 M natural; om=forcing slam try.
|
| Raises
| Natural, conclusive.
|
| 4 NT
| Natural, to play. |
E-5
|
| 4 NT
| Blackwood.
|
| 5 M
| "Go to six with solid trumps."
|
| New suit
| Asking-bid. Without first- or second-round control in the suit, opener
bids 5 M. With the king or singleton, 6 M. With
ace or void, 5 NT (trump loser) or 6 of new suit (solid
trumps). |
Slam Bidding
F - SLAM BIDDING
The three most common slam routes are the 2 opening (see
"D"), jump-shift response sequences, and cue-bidding sequences. In
addition, there are various special sequences and devices available:
|
4
| Often Gerber when last bid was notrump.
|
| 4 NT
| Blackwood if immediately after suit agreement; if cue-bidding
intervenes, it is
|
| D.I., asking for extra values not shown. If no suit has been
agreed upon, 4 NT is
|
| Quantitative, a natural slam try in notrump.
|
| Asking-bids
| After suit agreement, when a simple new suit bid would be a cue-bid, a
jump in a new suit is an asking-bid.
|
| Trump asking
| Five of the agreed major to ask for trump quality for six.
5 NT to check for trumps for seven. 6 after
Blackwood, in place of 5 NT. |
F-1 JUMP SHIFTS - RESPONDER'S REBID
| Responder's jump shift says, "Slam is possible opposite the
right sound minimum opening. We will play in my suit, in your suit, or
possibly in notrump - nowhere else. My rebid will tell you which of the 3
types of hand I hold."
|
|
| solid or semi-solid long suit:
|
|
| fit for opener, too strong for forcing raise:
|
|
| strong 5-card or 6-card suit, semi-balanced:
|
| Two special weaker types are shown with jump rebid:
|
|
| not great strength, but extravagant support:
|
|
| "My whole strength is in my suit, only bits elsewhere."
|
| If responder rebids in a new suit, he has an extra
strong hand of type "a" or "b," and is reluctant to bid only game:
|
|
| Type (b)
|
|
| Type (a) or (b)
|
| The new suit shows control, not length.
|
F-3 - 4 NT
| 4 NT is:
| Natural
| When bid directly over partner's natural notrump bid, or
when bid as a jump overcall of a preemptive opening, or when bid over
partner's 4-level bid if no major-suit fit can be presumed,
or when bid over a response to Stayman.
|
| For takeout
| When bid over opponent's 4-level suit bid.
|
| Blackwood
| When bid as a jump over partner's suit bid, or when bid over
partner's 4-level bid if that bid set the trump suit.
|
| D.I.
| When bid over partner's 4-level bid if the
trump suit had been previously established; i.e., over a cue-bid.
|
| Examples:
|
| a)
|
|
| 1
| -
| Pass
| -
| 2 NT
| -
| Pass
|
|
|
|
| 4 NT
|
|
|
|
|
| |
| Natural
|
| b)
|
|
| 1
| -
| 2
| -
| 3
| -
| Pass
|
|
|
|
| 3
| -
| Pass
| -
| 4
| -
| Pass
|
|
|
|
| 4 NT
|
|
|
|
|
| |
| Natural
|
| c)
|
|
| 1
| -
| Pass
| -
| 2
| -
| 4
|
|
|
|
| Pass
| -
| Pass
| -
| 4 NT
|
| |
| Takeout
|
| d)
|
|
| 1
| -
| Pass
| -
| 2
| -
| Pass
|
|
|
|
| 2
| -
| Pass
| -
| 4 NT
|
| |
| Blackwood
|
| e)
|
|
| 1 NT
| -
| Pass
| -
| 3
| -
| Pass
|
|
|
|
| 4
| -
| Pass
| -
| 4 NT
|
| |
| Blackwood
|
| f)
|
|
| 1
| -
| Pass
| -
| 3
| -
| Pass
|
|
|
|
| 3
| -
| Pass
| -
| 4
| -
| Pass
|
|
|
|
| 4 NT
|
|
|
|
|
| |
| D.I. |
F-4 - BLACKWOOD WITH VOID
| Responder to Blackwood may always ignore a void, but if he
chooses he may show it thus:
|
| 5 NT
| 1 ace plus a void. If partner now bids 6 X (not trumps),
he says, "Bid 7 if X is your void." If it is impossible on the
previous auction for responder to be void in X, 6 X says,
"The suit in which I want you to be void is higher-ranking than our trump
suit." If it is known from previous auction that X is responder's
void, he says, "Bid 7 if you have full values for previous bids."
|
| 6 X
| 2 aces plus a void in X. If X is the previously agreed trump suit,
responder's void is in a higher ranking suit. If X is a side suit in which
responder is known to have length, 6 X shows 3 aces
plus a void in an unstated suit. |
F-5 - BLACKWOOD OVER INTERFERENCE
When Blackwood is overcalled, responder's double says, "I have
fewer aces than you might expect"; his pass says, "I have the
number you expect"; and his bids say, "I have this number more than
you might expect." Usually, this means:
Double = 0 aces Pass = 1 ace Next step = 2
aces Second step = 3 aces, etc. However, this is not
absolute. On auctions in which responder has bid very strongly, and the
next step forces to slam, pass shows 2 aces:
1
| -
| Pass
| -
| 2
| -
| 3
|
| 4 NT
| -
| 5
| -
| Pass
|
| | Here, double would be "fewer than you expect,"
i.e. 1 ace; pass is 2, 5 NT=3; 6
=4.
|
F-6
| Continuations by Blackwood 4 NT bidder:
|
| 5 NT
| Usually does not ask number of kings, but says, "We have all
the aces and 7 is in view - bid it with a tip-top maximum. Otherwise, bid
6 X with undisclosed values in X. With nothing extra, sign
off at 6 of our trump suit." However if the trump suit is unknown (1
- Pass - 4 NT), respond kings, as normal.
|
| 6 X
| When X=lowest suit that could not possibly be trumps, the Grand Slam
Force (see F-11). When a lower suit is available as G.S.F., 6
X says, "Bid 7 in our trump suit if you have an undisclosed value
(usually third-round control) in X."
|
| 5 X
| Usually to force responder to bid 5 NT, missing 2 aces.
However, if the signoff at 5 in trumps was available, 5 X is
like 6 X above. And if 5 X forced 5
NT, but the Blackwood bidder then continued to 6 (trumps),
this is the G.S.F. |
F-8 D.I. 4 NT
|
| 4 NT "D.I." says, "I have strong slam interest and no worry
about a particular control (for example, in the auction at left opener is
not worried about spades, for then he would cue-bid instead). I
need general strength - if you have something extra, show it to me."
Responder replies:
|
5 in trump suit (5 )
| Nothing extra, "I hate my hand."
|
5 in lower suit (5 )
| A feature in the suit bid (a control, or the queen of a suit partner
bid strongly, or extra honors or length in a suit he himself has bid
naturally). Not bare minimum values.
|
5 in higher suit (5 )
| Same, but must have maximum values.
|
6 in trump suit (6 )
| "OK, but please don't bid seven."
|
| 5 NT
| Best possible hand, lively interest in seven.
|
| The continuations by 4 NT bidder depend, of
course, on the reply. In general: 5 in trump suit (your feature did not
please me) is discouraging; new suits (I have a feature here; tell me
more) are encouraging, often chances for 7; 6 in trumps is intended to be
final, no interest in 7; 5 NT is the strongest try for a
grand slam. |
F-9 - CUE-BIDDING
Cue-bids are two distinct types, with separate purposes and
requirements, asking partner different questions.
- The "Tentative" Cue-Bid
The first cue-bid of the auction, when made under the level
of game, is "tentative" - i.e., not a slam try but a statement that
slam is possible. It promises some extra values and a control in the bid
suit - usually an ace, but a cheap second-round control may be bid, to
make it easy for partner to cue-bid in reply under game. However, if
followed by a second "asking" cue-bid, a serious slam try, the first
cue-bid always shows first-round control.
In reply, partner should sign off in the trump suit whenever he has
bare minimum values, regardless of his controls. With anything extra, he
should, if possible, show a control below game (preferably an ace, but
second-round control if necessary). To cue-bid above game,
partner should have absolute maximum, and first-round
control.
- The "Asking" Cue-Bid
A subsequent cue-bid, or any cue-bid over game, is a serious
attempt to reach slam. It promises first-round control, and is used not
to find out about extra values (D.I. is for that), but to find a control
in a missing suit.
In response, partner must show a control in a suit not yet cue-bid.
If, as usually is the case, there is only one such suit, partner
signs off in trumps with no control, bids the suit with first-round
control, jumps to slam in trumps with a singleton, bids notrump with the
king.
AQ10xxx
|
|
| Kxx
|
xx
|
|
| Kx
|
Ax
|
|
|
KQJxx
|
Axx
|
|
| xxx
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1
|
|
| 2
|
2
|
|
| 3
|
4 (1)
|
|
| 4 (2)
|
5 (3)
|
|
| 5 NT (4)
|
| 6 NT
|
|
| Pass |
(1) "Tentative" - 1st cue-bid, under game. (2) With
bare minimum, no cue-bid in reply. (3) "Asking" cue-bid. What
about hearts? (4) The king. No
option but to show it to an "asking" cue.
|
F-10 - ASKING-BIDS
After suit agreement, where a new suit would be a cue-bid, a new suit
jump is an asking-bid, asking for control in the bid suit. I.e.,
1
| -
| 3
|
5
| =
| asks about clubs. | Responses are by
steps:
1 step (5 )
| =
| no ace, king, void or singleton.
|
2 steps (5 )
| =
| second-round control, king or singleton.
|
3 steps (5 )
| =
| first-round control, ace or void.
|
| 4 steps (5 NT)
| =
| first- and second-round control: ace-king, or singleton
ace, or void - the latter two only with an abundance of trumps.
| After the reply, all continuations by the asker,
except for signoffs in the trump suit, ask again. A repeat ask in the same
suit (6 ) asks for
third-round control (queen or doubleton); 1st step (6 ) = no,
2nd step (6 ) = yes. If,
instead, asker bids a new suit, he gets the usual
4-step responses as above. If asker continues with 5
NT, this is the Grand Slam Force (see F-11).
|
F-11 - TRUMP ASKING
After major-suit agreement, a bid of 5 M asks partner to
go to slam if he has good trumps. An example:
1
| -
| 3
|
4
| -
| 4
|
5
| =
| how good are your trumps? | Opener is
not asking about hearts - he would do that with a minor-suit
cue-bid (or 5 ). He is
not asking for general strength - he would do that with 4
NT, D.I.
After firm agreement on any trump suit, either player may check on
trumps for seven with 5 NT (usually as a jump), the
Grand Slam Force. Responses depend on two factors: how high the trump suit
is; what strength responder has already shown in trumps. 6 shows
the weakest possible holding, and 7 the
strongest - all available levels in between are used to show gradations.
Thus:
1
| -
| 3
|
| 5 NT
| -
| ? |
|
|
|
|
6
| =
| no honor in spades.
|
6
| =
| the queen.
|
6
| =
| the king or ace.
|
6
| =
| the king or ace fifth.
|
7
| =
| two top honors. | | If diamonds
were trumps, only 3 gradations are available:
6
| =
| no honor.
|
6
| =
| one honor.
|
7
| =
| two honors. | Responder must keep in
mind what trumps he has already promised. When he has already shown
excellent trumps, two top honors are nothing special.
|
|
|
|
6
| =
| terrible suit, only one honor (KJ10xxx).
|
6
| =
| fair suit (say, AJ10xxxx).
|
6
| =
| two top honors as expected (KQJxxx).
|
6
| =
| A-K, but not solid (AKJxxx).
|
7
| =
| solid suit, all 3 honors (AKQxxx).
| | Even AKQxxx could be "the
weakest possible holding" on an auction like:
1
| -
| 2
|
4
(solid suit)
| -
| 5 NT
|
| ?
|
| |
|
|
|
6
| =
| AKQxxx
|
6
| =
| AKQ10xxx
|
7
| =
| AKQJxxx | | Similar responses
are made to trump asks after Blackwood (see F-6).
| | | | | |